StormByte-System
2.0.0
C++26 process and environment module of the StormByte suite
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file.hxx
Go to the documentation of this file.
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/*
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* Copyright (C) 2024-2026 David C. Manuelda (StormBytePP)
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*
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* This file is part of StormByte-System.
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*
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* StormByte-System original source is dual-licensed:
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*
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* 1. GNU Lesser General Public License v3.0 (or later)
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* You may redistribute and/or modify this file under the terms of the
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* GNU Lesser General Public License as published by the Free Software
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* Foundation, either version 3 of the License, or (at your option)
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* any later version.
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*
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* 2. Commercial license
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* Alternatively, this file may be used under the terms of a commercial
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* license agreement with the copyright holder
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* (David C. Manuelda <StormByte@gmail.com>).
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*
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* Both licenses apply only to original StormByte-System source in this
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* repository. They do not cover other StormByte modules or any third-party
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* material shipped with this repository (including everything under
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* thirdparty/, and in particular the bundled StormByte Base tree), which
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* remains under its own license.
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*
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* Neither license grants any patent rights. Any patent licenses required
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* to use this software or third-party components must be obtained separately
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* from the patent holders.
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*
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* StormByte-System is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* version 3 along with StormByte-System. If not, see
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* <https://www.gnu.org/licenses/lgpl-3.0.html>.
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*
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* SPDX-License-Identifier: LGPL-3.0-or-later OR LicenseRef-StormByte-Commercial
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*/
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#pragma once
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#include <
StormByte/error.hxx
>
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#include <
StormByte/safe/string.hxx
>
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#include <
StormByte/system/visibility.h
>
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#include <string>
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#include <string_view>
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#include <system_error>
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namespace
StormByte::System
{
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namespace
File {
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enum class
Error
{
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Success
= 0,
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Permission
,
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NotFound
,
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Failed
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};
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STORMBYTE_SYSTEM_PUBLIC
StormByte::Error::Fault
LastError
() noexcept;
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STORMBYTE_SYSTEM_PUBLIC
bool
Temporary
(
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StormByte
::Safe::String& path,
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std
::string_view prefix = "TMP",
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std
::string_view suffix = {}
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);
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STORMBYTE_SYSTEM_PUBLIC
bool
CurrentExecutable
(
StormByte::Safe::String
& path);
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}
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}
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template
<>
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struct
StormByte::Error::Domain
<
StormByte
::
System::File::Error
> {
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static
constexpr
const
char
* Name =
"StormByte.System.File"
;
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static
std::string
Message
(
StormByte::System::File::Error
e) {
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switch
(e) {
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case
StormByte::System::File::Error::Success
:
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return
"Success"
;
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case
StormByte::System::File::Error::Permission
:
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return
"File permission denied"
;
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case
StormByte::System::File::Error::NotFound
:
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return
"File not found"
;
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case
StormByte::System::File::Error::Failed
:
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return
"File operation failed"
;
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}
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return
"Unknown File error"
;
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}
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};
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namespace
StormByte::System
{
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STORMBYTE_SYSTEM_PUBLIC
const
StormByte::Error::Category<File::Error>
&
file_category
() noexcept;
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STORMBYTE_SYSTEM_PUBLIC
std
::error_code
make_error_code
(File::Error e) noexcept;
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}
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namespace
std
{
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template
<>
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struct
is_error_code_enum<
StormByte
::
System::File::Error
>: true_type {};
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}
StormByte::Error::Category
StormByte::Error::Fault
StormByte::Safe::String
error.hxx
StormByte::System::File::LastError
StormByte::Error::Fault LastError() noexcept
Last File error on this thread.
StormByte::System::File::Temporary
bool Temporary(StormByte::Safe::String &path, std::string_view prefix="TMP", std::string_view suffix={})
Create a unique empty temporary file.
StormByte::System::File::Error
Error
File enumerators.
Definition
file.hxx:69
StormByte::System::File::Error::NotFound
@ NotFound
The file could not be resolved.
StormByte::System::File::Error::Success
@ Success
No error.
StormByte::System::File::Error::Failed
@ Failed
The platform call failed.
StormByte::System::File::Error::Permission
@ Permission
The process may not create or read this file.
StormByte::System::File::CurrentExecutable
bool CurrentExecutable(StormByte::Safe::String &path)
Full path of the running executable.
StormByte::System
System module of the StormByte suite.
Definition
device.hxx:58
StormByte::System::make_error_code
std::error_code make_error_code(Device::Error e) noexcept
Builds an std::error_code from Device::Error.
StormByte::System::file_category
const StormByte::Error::Category< File::Error > & file_category() noexcept
Category singleton for File::Error.
StormByte
std
STL namespace.
string.hxx
StormByte::Error::Domain< StormByte::System::File::Error >::Message
static std::string Message(StormByte::System::File::Error e)
Text for one File enumerator.
Definition
file.hxx:120
StormByte::Error::Domain
visibility.h
STORMBYTE_SYSTEM_PUBLIC
#define STORMBYTE_SYSTEM_PUBLIC
Definition
visibility.h:53
lib
public
StormByte
system
file.hxx
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